Quetzalcoatl:
the
feathered serpent
[First released on 15/Nov/2000 - Current version
5.60.02 on 06/May/2001] |
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I designed
this fantasy plane some 15 years ago, on paper, when the time of
personal computers did not started yet, not here at least. I could
not imagine then that one day I would be able to model and "fly
test" it.
When
I developed the idea of this plane my only one guiding feeling was
"the shape of the thing". In this case I tried to design a birdlike
plane. Later I gave it the name of one Aztec's god, that one that
have the ability to fly and that was also described as a serpent
(there are some pyramids in Central America built after he).
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Specifications
(measured during flight tests):
Power
Plant: 2 jet engines (30,000 lb)
Fuel capacity: 16,000 lb
Weight empty: 23,400 lb
Weight full: 54,000 lb
Jettisonable: 11,000 lb
Wingspan: 64 ft
Length: 56 ft
Fuel endurance: 4 hours (estimated)
Maximum ceiling: 130,000 ft
Maximum speed: 3.3 Mach
Airframe limit: 3.0 Mach
Equipped
with Arresting Gear, Anti-Ice & Hoops |
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All
its body textures was originally made by me and it sports a
birdlike visual. The insignias are from Aztec's culture.
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Full functional custom panel subdivided in 4 main subject areas: flight
controls, navigation, weather and aircraft controls. |
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difficult in modeling this plane was due its hull shape and most for
the plane's beak. As X-Plane gives us few ribs to shape the fuselage
(and few nodes in each rib) I had to break the fuselage in three major
parts, so from the beak to the engines intakes I used the "fuse"
part, from there to the plane's tail I used the "float"
part to model the internal section (spine) of the body and the external
section I did using the "nacelle" parts. |
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My
original sketches rescued from the past
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Flight
Profile
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The
suggested cruise-power is at about 20% maximum engine throttle.
During takeoff you need to pull the stick a little back to keep
the nose leveled, because depending on the weight on board and in
consequence of the engines' cant, while getting speed the nose will
dive in the runway tarmac.
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SPECIAL
MANEUVERS: you will like the acrobatics characteristics of this
plane, specially in low speed, you can slip (fly) sideways, you
can raise vertical, etc. You can do a 180 degrees directional turn,
usually pivoting the entire plane with just the rudders, but be
ready to counter act the rotation effect that the auto-stabilization
system will engage.
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It is amazing how far you can glide with this massive plane, probably
because its wings shape, therefore to land you'll need to maintain
the speed lower than 100 Kias.
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This
plane can reach airspeed Mach 3.3 with full engine power without having
afterburners, but if realistic failure option is set on, the wing
will be tear up past Mach 3.
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Versions
History
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VERSION
5.60.02 (06/May/2001)
(+) Added afterburners without extra thrust just to render
the flames :)
(+) Added reverse-thrusters to help in braking the plane
after landing it;
(+) Added a panel LIT to improve the night flight experience;
(-) Removed those irrelevant cabin bitmaps (cockpit right,
left, ...) that were just memory eaters;
(=) Adjusted the frontal landing gear so that it works correct
in turning the plane on the ground;
(=) Upgraded to X-Plane v5.60;
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Almost
everything here done by me: Marcelo M. Marques - codename 31 M.M.M
mmarques@frontier.com.br
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